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You didn't meet at the Inn
Having been gathered by various means that included comical levels of cloak and dagger; the party were met in a clearing by a Cleric of Andoletta and her ranger guardian. Avoiding the city and it's prying eyes you were directed to a small guard post in a tower. There you met the now well known Chad, and some other picked members of the city guard and learned about some attacks by goblins, kobolds and rumors of undead.
Receiving directions to the necessary places the groups investigated a handful of crypts in various states of disarray before finding the primary crypt for the last family to have a strong hold in the area before it fell into decline. One desecrated fountain and a few dead goblins later the source of the undead rumors had been found in a pair locked up Ghouls and an altar repurposed to their raising. Adding to the pile a few kobolds who had also been trying to set up a new home in the caves accidentally attached to the tomb (minus one who got away), the party went on to face the reanimated Lord of the Pass. There discovering the existence of a “Scion” who would be putting him back in his proper place of rule. Violently ending that plan you took this information back to your new buddy Chad to deliver to the Lord Ballard in Passholt.