Kingdom of Teleurin

Called the Lake District, it is centered on the eponymous great lake and the island fortress city there. Also a trading nation, it was the gateway to the north being tucked up against the world spine mountains and near the only pass northward gentle enough for a highway. Unfortunately, the many conflicts with the peoples living in the mountains (orcs, goblins, strix) choked off that trade and the imperial centuries have weakened the former kingdom greatly.

Their national identity hasn’t faded like that of the other former kingdoms, but its area of influence has shrunk to only the lands nearest the lake. Many towns that once would have been proudly Teleurin simply consider themselves Visterian now. In recent times they had established contacts with the orc clans in the mountains and their fortunes had begun to improve. With the breakup of the empire those contacts were quickly declared openly and Teleurin has again reclaimed control over trade northward.

The only kingdom with good access to the eastern sea (The DM probably needs to add some towns over there), Teleurin coral works are often prized pieces for rich collectors, and their trade networks northward along the coast supply exotic furs from those wilder lands. They might argue the point, but regional food is little different from Visteria simply more focused on wild game and seasonal harvesting, rather than farms and herd animals.