User Tools

Site Tools


homebrew

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
homebrew [2019/01/18 16:32] alexhomebrew [2024/09/10 15:41] (current) alex
Line 1: Line 1:
-====== Homebrew ======+====== Pathfinder 1E Homebrew ======
  
 +These were the homebrew things I used when playing first edition Pathfinder.
 There are a number of changes and simplifications I've implemented, the most wide ranging come from [[http://michaeliantorno.com/the-elephant-in-the-room-feat-taxes-in-pathfinder-full-rules-document/|The Elephant in the Room]] and a couple custom races.  One of the primary reasons I wanted to get a wiki going was to have an central authority that was available to everyone. There are a number of changes and simplifications I've implemented, the most wide ranging come from [[http://michaeliantorno.com/the-elephant-in-the-room-feat-taxes-in-pathfinder-full-rules-document/|The Elephant in the Room]] and a couple custom races.  One of the primary reasons I wanted to get a wiki going was to have an central authority that was available to everyone.
  
Line 6: Line 7:
  
 No longer Feats: No longer Feats:
-  * Power Attack - Available to all characters with >1 BAB 
   * [[http://aonprd.com/FeatDisplay.aspx?ItemName=Heighten%20Spell|Heighten Spell]] - Available to all casters   * [[http://aonprd.com/FeatDisplay.aspx?ItemName=Heighten%20Spell|Heighten Spell]] - Available to all casters
 +  * Defensive Stance and Risky Strike
 +**In place of Power Attack, Deadly Aim, Fight Defensively, and Combat Expertise**, players are granted two new combat options: Risky Strike and Defensive Stance. Both are usable by any character with a base attack bonus of at least +1, and neither requires a feat to access.
 +
 +  * Risky Strike
 +Prerequisites: Base attack bonus +1.
 +You can choose to take a –1 penalty on all attack rolls and combat maneuver checks to gain a +2 bonus on all damage rolls. This bonus to damage is increased by half (+50%) if you are making an attack with a two-handed weapon, a one handed weapon using two hands, or a primary natural weapon that adds 1-1/2 times your Strength modifier on damage rolls. This bonus to damage is halved (–50%) if you are making an attack with an off-hand weapon or secondary natural weapon.
 +
 +When your base attack bonus reaches +4, and every 4 points thereafter, the penalty increases by –1 and the bonus to damage increases by +2.
 +
 +You must choose to use Risky Strike before making an attack roll, and its effects last until your next turn. The bonus damage does not apply to touch attacks or effects that do not deal hit point damage.
 +
 +  * Defensive Stance
 +Prerequisite: Base attack bonus +1.
 +You can choose to take a -1 penalty on melee attack rolls and combat maneuver checks to gain a +1 dodge bonus to your Armor Class. When your base attack bonus reaches +4 and every 4 points thereafter?, the penalty increases by -1 and the dodge bonus increases by +1.
 +You must choose to use Defensive Stance before making an attack roll and its effects last until your next turn.
 +
  
 Merged Feats: Merged Feats:
Line 14: Line 30:
   * Powerful Maneuvers - Combines Improved Bull Rush, Overrun, and Sunder   * Powerful Maneuvers - Combines Improved Bull Rush, Overrun, and Sunder
   * Unarmed Combatant - Combines improved grapple and unarmed strike   * Unarmed Combatant - Combines improved grapple and unarmed strike
 +  * Wild Spell / Wild Speech - Like dodge and mobility, wild speech seems like more an RP opportunity than a real balance issue that needs a feat to address.
  
 ==== New Spells ==== ==== New Spells ====
Line 31: Line 48:
  
 If you cast this spell multiple times, you can have up to three of its 1-minute effects active at a time, and you can dismiss such an effect as a free action. If you cast this spell multiple times, you can have up to three of its 1-minute effects active at a time, and you can dismiss such an effect as a free action.
 +
 +==== Other Spell Changes ====
 +
 +Teleport and Greater Teleport have their spell level increased by 1.
  
 ==== Races ==== ==== Races ====
Line 37: Line 58:
 [[kendr|Kendr]]\\ [[kendr|Kendr]]\\
 [[kithrim|Kithrim]]\\ [[kithrim|Kithrim]]\\
-[[monotaur|Minotaur]]\\+[[minotaur|Minotaur]]\\
  
homebrew.1547854329.txt.gz · Last modified: 2019/01/18 16:32 by alex